Antura  1.1.0
Antura.AnturaSpace.UI.AnturaSpaceItemButton Class Reference

Button for an item in a category in the Antura Space scene. More...

Inheritance diagram for Antura.AnturaSpace.UI.AnturaSpaceItemButton:

Public Member Functions

void Setup ()
override void Lock (bool _doLock)
void SetAsNew (bool _isNew)
void SetImage (bool _isRenderTexture)
override void Toggle (bool _activate, bool _animateClick=false)
- Public Member Functions inherited from Antura.UI.UIButton
void ChangeDefaultColors (Color _defaultColor, Color? _toggleOffColor=null)
void Pulse ()
 Pulsing stops automatically when the button is toggled or clicked (via AnimateClick) More...
void StopPulsing ()
void AnimateClick (bool _force=false)
void PlayClickFx ()

Public Attributes

RawImage RewardImage
GameObject IcoLock
GameObject IcoNew
Camera RewardCamera
Transform RewardContainer
RewardItem Data
- Public Attributes inherited from Antura.UI.UIButton
Color BtToggleOffColor = Color.white
Color BtLockedColor =
bool ToggleIconAlpha = true
bool ToggleCanvasGroupAlpha = false
bool AutoAnimateClick = true
bool AutoPlayButtonFx = false
Color DefaultColor
 Default color of the button image More...

Protected Member Functions

override void OnDestroy ()
- Protected Member Functions inherited from Antura.UI.UIButton
virtual void Awake ()


bool IsNew [get]
- Properties inherited from Antura.UI.UIButton
bool IsToggled [get]
bool IsLocked [get]
Button Bt [get]
RectTransform RectT [get]
Image BtImg [get]
Image Ico [get, set]
CanvasGroup CGroup [get]

Detailed Description

Button for an item in a category in the Antura Space scene.

Member Function Documentation

◆ Lock()

override void Antura.AnturaSpace.UI.AnturaSpaceItemButton.Lock ( bool  _doLock)

Reimplemented from Antura.UI.UIButton.

◆ OnDestroy()

override void Antura.AnturaSpace.UI.AnturaSpaceItemButton.OnDestroy ( )

Reimplemented from Antura.UI.UIButton.

◆ SetAsNew()

void Antura.AnturaSpace.UI.AnturaSpaceItemButton.SetAsNew ( bool  _isNew)

◆ SetImage()

void Antura.AnturaSpace.UI.AnturaSpaceItemButton.SetImage ( bool  _isRenderTexture)

◆ Setup()

void Antura.AnturaSpace.UI.AnturaSpaceItemButton.Setup ( )

◆ Toggle()

override void Antura.AnturaSpace.UI.AnturaSpaceItemButton.Toggle ( bool  _activate,
bool  _animateClick = false 

Reimplemented from Antura.UI.UIButton.

Member Data Documentation

◆ Data

RewardItem Antura.AnturaSpace.UI.AnturaSpaceItemButton.Data

◆ IcoLock

GameObject Antura.AnturaSpace.UI.AnturaSpaceItemButton.IcoLock

◆ IcoNew

GameObject Antura.AnturaSpace.UI.AnturaSpaceItemButton.IcoNew

◆ RewardCamera

Camera Antura.AnturaSpace.UI.AnturaSpaceItemButton.RewardCamera

◆ RewardContainer

Transform Antura.AnturaSpace.UI.AnturaSpaceItemButton.RewardContainer

◆ RewardImage

RawImage Antura.AnturaSpace.UI.AnturaSpaceItemButton.RewardImage

Property Documentation

◆ IsNew

bool Antura.AnturaSpace.UI.AnturaSpaceItemButton.IsNew

The documentation for this class was generated from the following file: