Antura  1.1.0
Antura.Dog.AnturaCustomization Class Reference

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Public Member Functions

void LoadFromListOfIds (string _listOfIdsAsJsonString)
 Loads all rewards in "this" object instance from list of reward ids. More...
 
string GetJsonListOfIds ()
 Return all rewards objects to json list of ids (to be stored on db). More...
 

Public Attributes

List< RewardPackUnlockDataFornitures = new List<RewardPackUnlockData>()
 
List< string > FornituresIds = new List<string>()
 
RewardPackUnlockData TileTexture = new RewardPackUnlockData()
 
string TileTextureId = null
 
RewardPackUnlockData DecalTexture = new RewardPackUnlockData()
 
string DecalTextureId = null
 

Detailed Description

Member Function Documentation

◆ GetJsonListOfIds()

string Antura.Dog.AnturaCustomization.GetJsonListOfIds ( )

Return all rewards objects to json list of ids (to be stored on db).

◆ LoadFromListOfIds()

void Antura.Dog.AnturaCustomization.LoadFromListOfIds ( string  _listOfIdsAsJsonString)

Loads all rewards in "this" object instance from list of reward ids.

Parameters
_listOfIdsAsJsonStringThe list of ids as json string.

Member Data Documentation

◆ DecalTexture

RewardPackUnlockData Antura.Dog.AnturaCustomization.DecalTexture = new RewardPackUnlockData()

◆ DecalTextureId

string Antura.Dog.AnturaCustomization.DecalTextureId = null

◆ Fornitures

List<RewardPackUnlockData> Antura.Dog.AnturaCustomization.Fornitures = new List<RewardPackUnlockData>()

◆ FornituresIds

List<string> Antura.Dog.AnturaCustomization.FornituresIds = new List<string>()

◆ TileTexture

RewardPackUnlockData Antura.Dog.AnturaCustomization.TileTexture = new RewardPackUnlockData()

◆ TileTextureId

string Antura.Dog.AnturaCustomization.TileTextureId = null

The documentation for this class was generated from the following file: