Antura  1.1.0
Antura.Map.StageMapsManager Class Reference

General manager for the Map scene. Handles the different maps for all Stages of the game. Allows navigation from one map to the next (between stages). More...

Inheritance diagram for Antura.Map.StageMapsManager:

Public Member Functions

void MoveToNextStageMap ()
 Move to the next Stage map More...
 
void MoveToPreviousStageMap ()
 Move to the previous Stage map More...
 

Static Public Member Functions

static int GetPosIndexFromJourneyPosition (StageMap stageMap, JourneyPosition journeyPos)
 

Public Attributes

bool MovePlayerWithStageChange = true
 
bool SimulateFirstContact
 
StageMap [] stageMaps
 
PlayerPin playerPin
 
MapStageIndicator mapStageIndicator
 
Camera UICamera
 
GameObject lockUI
 
GameObject leftStageButton
 
GameObject rightStageButton
 
GameObject uiButtonMovementPlaySession
 
GameObject nextPlaySessionButton
 
GameObject beforePlaySessionButton
 
GameObject playButton
 
GameObject navigationIconsPanel
 
GameObject learningBookButton
 
GameObject minigamesBookButton
 
GameObject profileBookButton
 
GameObject anturaSpaceButton
 

Properties

static JourneyPosition PreviousJourneyPosition [get]
 
static JourneyPosition CurrentJourneyPosition [get]
 
bool IsAtFirstStage [get]
 
bool IsAtFinalStage [get]
 

Detailed Description

General manager for the Map scene. Handles the different maps for all Stages of the game. Allows navigation from one map to the next (between stages).

Member Function Documentation

◆ GetPosIndexFromJourneyPosition()

static int Antura.Map.StageMapsManager.GetPosIndexFromJourneyPosition ( StageMap  stageMap,
JourneyPosition  journeyPos 
)
static

◆ MoveToNextStageMap()

void Antura.Map.StageMapsManager.MoveToNextStageMap ( )

Move to the next Stage map

◆ MoveToPreviousStageMap()

void Antura.Map.StageMapsManager.MoveToPreviousStageMap ( )

Move to the previous Stage map

Member Data Documentation

◆ anturaSpaceButton

GameObject Antura.Map.StageMapsManager.anturaSpaceButton

◆ beforePlaySessionButton

GameObject Antura.Map.StageMapsManager.beforePlaySessionButton

◆ learningBookButton

GameObject Antura.Map.StageMapsManager.learningBookButton

◆ leftStageButton

GameObject Antura.Map.StageMapsManager.leftStageButton

◆ lockUI

GameObject Antura.Map.StageMapsManager.lockUI

◆ mapStageIndicator

MapStageIndicator Antura.Map.StageMapsManager.mapStageIndicator

◆ minigamesBookButton

GameObject Antura.Map.StageMapsManager.minigamesBookButton

◆ MovePlayerWithStageChange

bool Antura.Map.StageMapsManager.MovePlayerWithStageChange = true

◆ navigationIconsPanel

GameObject Antura.Map.StageMapsManager.navigationIconsPanel

◆ nextPlaySessionButton

GameObject Antura.Map.StageMapsManager.nextPlaySessionButton

◆ playButton

GameObject Antura.Map.StageMapsManager.playButton

◆ playerPin

PlayerPin Antura.Map.StageMapsManager.playerPin

◆ profileBookButton

GameObject Antura.Map.StageMapsManager.profileBookButton

◆ rightStageButton

GameObject Antura.Map.StageMapsManager.rightStageButton

◆ SimulateFirstContact

bool Antura.Map.StageMapsManager.SimulateFirstContact

◆ stageMaps

StageMap [] Antura.Map.StageMapsManager.stageMaps

◆ uiButtonMovementPlaySession

GameObject Antura.Map.StageMapsManager.uiButtonMovementPlaySession

◆ UICamera

Camera Antura.Map.StageMapsManager.UICamera

Property Documentation

◆ CurrentJourneyPosition

JourneyPosition Antura.Map.StageMapsManager.CurrentJourneyPosition
staticget

◆ IsAtFinalStage

bool Antura.Map.StageMapsManager.IsAtFinalStage
get

◆ IsAtFirstStage

bool Antura.Map.StageMapsManager.IsAtFirstStage
get

◆ PreviousJourneyPosition

JourneyPosition Antura.Map.StageMapsManager.PreviousJourneyPosition
staticget

The documentation for this class was generated from the following file: