Antura  1.1.0
Antura.Minigames.MinigamesLogManager Class Reference

Concrete implementation of the log manager, accessible to minigames. More...

Inheritance diagram for Antura.Minigames.MinigamesLogManager:
Antura.Minigames.ILogManager

Public Member Functions

 MinigamesLogManager (MiniGameCode miniGameCode, string sessionName)
 
void OnAnswered (ILivingLetterData _data, bool _isPositiveResult)
 To be called to any action of player linked to learnig objective and with positive or negative vote. More...
 
void OnGameEnded (int _valuation)
 Called when minigame is finished. More...
 

Detailed Description

Concrete implementation of the log manager, accessible to minigames.

Constructor & Destructor Documentation

◆ MinigamesLogManager()

Antura.Minigames.MinigamesLogManager.MinigamesLogManager ( MiniGameCode  miniGameCode,
string  sessionName 
)

Member Function Documentation

◆ OnAnswered()

void Antura.Minigames.MinigamesLogManager.OnAnswered ( ILivingLetterData  _data,
bool  _isPositiveResult 
)

To be called to any action of player linked to learnig objective and with positive or negative vote.

Parameters
_data
_isPositiveResult

Implements Antura.Minigames.ILogManager.

◆ OnGameEnded()

void Antura.Minigames.MinigamesLogManager.OnGameEnded ( int  _valuation)

Called when minigame is finished.

Parameters
_valuationThe valuation.

Implements Antura.Minigames.ILogManager.


The documentation for this class was generated from the following file: