Antura  1.1.0
Antura.Scenes.HomeScene Class Reference

Controls the _Start scene, providing an entry point for all users prior to having selected a player profile. More...

Inheritance diagram for Antura.Scenes.HomeScene:
Antura.SceneBase Antura.Utilities.SingletonMonoBehaviour< SceneBase >

Public Member Functions

void Play ()
 Start the game using the currently selected player. More...
 
void OnClickReservedAreaButton ()
 
void OnOpenReservedArea ()
 
void OnCloseReservedArea ()
 

Public Attributes

AnturaAnimationStates AnturaAnimation = AnturaAnimationStates.sitting
 
LLAnimationStates LLAnimation = LLAnimationStates.LL_dancing
 
AnturaAnimationController AnturaAnimController
 
LivingLetterController LLAnimController
 
GameObject DialogReservedArea
 
GameObject ProfileSelectorUI
 
- Public Attributes inherited from Antura.SceneBase
Music SceneMusic
 

Protected Member Functions

override void Start ()
 
- Protected Member Functions inherited from Antura.Utilities.SingletonMonoBehaviour< SceneBase >
virtual void Awake ()
 
virtual void Init ()
 
virtual void Finalise ()
 

Additional Inherited Members

- Properties inherited from Antura.Utilities.SingletonMonoBehaviour< SceneBase >
static T I [get]
 
string TypeName [get]
 

Detailed Description

Controls the _Start scene, providing an entry point for all users prior to having selected a player profile.

Member Function Documentation

◆ OnClickReservedAreaButton()

void Antura.Scenes.HomeScene.OnClickReservedAreaButton ( )

◆ OnCloseReservedArea()

void Antura.Scenes.HomeScene.OnCloseReservedArea ( )

◆ OnOpenReservedArea()

void Antura.Scenes.HomeScene.OnOpenReservedArea ( )

◆ Play()

void Antura.Scenes.HomeScene.Play ( )

Start the game using the currently selected player.

◆ Start()

override void Antura.Scenes.HomeScene.Start ( )
protectedvirtual

Reimplemented from Antura.SceneBase.

Member Data Documentation

◆ AnturaAnimation

AnturaAnimationStates Antura.Scenes.HomeScene.AnturaAnimation = AnturaAnimationStates.sitting

◆ AnturaAnimController

AnturaAnimationController Antura.Scenes.HomeScene.AnturaAnimController

◆ DialogReservedArea

GameObject Antura.Scenes.HomeScene.DialogReservedArea

◆ LLAnimation

LLAnimationStates Antura.Scenes.HomeScene.LLAnimation = LLAnimationStates.LL_dancing

◆ LLAnimController

LivingLetterController Antura.Scenes.HomeScene.LLAnimController

◆ ProfileSelectorUI

GameObject Antura.Scenes.HomeScene.ProfileSelectorUI

The documentation for this class was generated from the following file: